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THE MERMAID, THE WITCH, AND THE SEA BY MAGGIE TOKUDA-HALL Wilds of Eldraine every player receives two Mindbug

SKU 20732708569
4.0
Description

every player receives two Mindbug cards that can be used to mind control an opposing creature when it is played

MIRU II is a solo-first hexcrawling analog horror game for one or more players

Ages 14+2 Players30 Minute PlaytimeContents:1 Double-sided Game Board32 Playing Cards80+ Wooden PiecesDice And Tokens

it doesn’t matter if her cousin Matthew is hostile

you'll find everything you need to drop a pack of ravenous gnolls into your next roleplaying campaign

THE MERMAID, THE WITCH, AND THE SEA BY MAGGIE TOKUDA-HALL Wilds of Eldraine every player receives two MindbugIn a world divided by colonialism and threaded with magic, a desperate orphan turned pirate and a rebellious imperial lady find a connection on the high seas. The pirate Florian, born Flora, has always done whatever it takes to surviveincluding sailing under false flag on the Dove as a marauder, thief, and worse. Lady Evelyn Hasegawa, a highborn Imperial daughter, is on board as wellaccompanied by her own casket. But Evelyns one way voyage to an

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