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DUNGEON MAYHEM MONSTER MADNESS Seraphon and gain guidance on running

SKU 95175431871
4.7
Description

and gain guidance on running a session zero

Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes

Provides GMs with additional information to help them create worthy adversaries for their players

Turns are simple

and 2x 32mm bases with holes

DUNGEON MAYHEM MONSTER MADNESS Seraphon and gain guidance on runningITS TIME FOR MONSTERS & MAYHEM! We're getting ready to throw down once again, this time with the third iteration of Dungeon Mayhem, the easy to learn, family friendly, D&D card game that pits the wits and brawn of a party of adventurers against each other. In Dungeon Mayhem: Monster Madness, you play as one of six epic D&D monsters, each with their own way to charm, crush, disintegrate, and devour their foes. Pit these cunning creatures against any

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